I am an amateur roguelike developer, using Free Pascal and Lua. Below you'll find some details of a few games I've made for fun – perhaps you'll have fun playing them. For those unfamiliar with the concept, roguelikes are top-down games with randomly generated environments, and generally use simple ASCII representation in place of graphics. My games tend to have simple but difficult rulesets which have emergent puzzle elements, though Broken Bottle is instead more RPG and story focussed. You can check out my development blog here.

Gruesome

It is pitch black.  You are likely to eat someone...

Gruesome is a game in which you play the grue, hunting adventurers to eat in dark caves whilst avoiding the painful light of their torches. It was the first game I ever made, using Free Pascal.

Download: http://www.gruesomegames.com/gruesome0.0.3.zip (Windows, Linux and OSX)

Latest news: http://www.gruesomegames.com/blog/?tag=gruesome

Screenshots: 1 2 3 4


Toby the Trapper

Toby the Trapper is a roguelike in which you can only harm enemies with traps you lay. Control the fast-moving Toby to outwit the smelly ogres and the unique bosses, before taking on the evil might of Wuggy the Warlock. It was made for the Seven Day Roguelike Challenge 2010, but has received some updates since.

Download: http://www.gruesomegames.com/trapper1.2.zip (Windows, Linux and OSX)

Latest news: http://www.gruesomegames.com/blog/?tag=toby-the-trapper

Screenshots: 1 2 3 4 5

Review on Temple of the Roguelike: http://www.roguetemple.com/2011/01/12/arrp-2010-toby-the-trapper/


UNSTOPPABLE

When an unstoppable force meets an indestructible object... You are a robot with impenetrable armour, and you wield a gun that fires bullets which cannot be stopped. You fight lesser robots on a looping map – the only danger is yourself as the map becomes ever more filled with your unstoppable shots. Clear each level of its robotic denizens before moving to the next, and eventually face up against the lethal Rogue AI. Created for the October 2010 Four Day Roguelike Challenge (yeah, I made it from scratch in 4 days - still not sure how!)

Download: http://www.gruesomegames.com/unstoppable4drl.zip (Windows, Linux and OSX)

Latest news: http://www.gruesomegames.com/blog/?tag=unstoppable

Screenshot: 1


Broken Bottle

Broken Bottle banner

Broken Bottle is a grim tale of alcoholism and brutality in a post-apocalyptic world. It was written for the Seven Day Roguelike Challenge 2011, but has been updated a little since. The game is mostly story-focused, following an alcoholic as he tries to find the surface following a nuclear war. Alcohol also plays an important part in several game dynamics. It is made using DarkGod's T-Engine and written in Lua. Windows users can download the standalone version (preferred). Those on OSX or Linux will need to download the module folder and T-Engine beta 27, and put the module folder in the /game/modules/ directory of the T-Engine.

Latest news: http://www.gruesomegames.com/blog/?tag=broken-bottle

Screenshots: 1 2 3 4 5 6